Games
BINGO
RACE TO COLLECT EVERY ITEM BEFORE THE OTHER TEAMS.
A scavenger hunt across the Minecraft world. Every round gives your team a list of 6 items to find. The list refreshes 5 times, growing harder each round. The faster your team collects, the more points you earn.
Nobody can die in Bingo, so play it fearless. Everyone starts with a Smelter Pickaxe and furnaces that smelt instantly, plus a firework rocket that recharges every 5 seconds. You also carry a Teleporting Compass, which you can use to warp to a teammate, straight up to the surface, or back to spawn to restock and regroup.
- Scoring:
- These are the total points per placement for the team:
- 1st: +90, 2nd: +72, 3rd: +57, 4th: +41, 5th: +34, 6th: +27, 7th: +20, 8th: +13.
- Rounded 57% goes to the player completing the item, the remaining points are split across teammates.
BLOCK DASH
DODGE THE WALLS AND BE THE LAST ONE STANDING.
All players start together on one small platform. Walls close in from the front, sweeping toward the edge. Jump through the gaps to avoid getting pushed off. Falling off the platform eliminates you instantly. The walls speed up the longer the round goes on, and you only get one life per round. 3 rounds will be played in total.
- Scoring:
- Outliving another player earns you 4 points.
- At the end of each round, players receive a bonus based on their placement:
- 1st: +120, 2nd: +100, 3rd: +86, 4th: +80, 5th: +76, 6th: +72, etc., 19th: +20, 20th: +19, 21st: +18, etc., 32nd: +7.
COW STRIKE
DEFEND YOUR COW WHILE TAKING DOWN THE ENEMY'S.
A fast-paced team combat game. Your team faces every other team once, and must protect your cow. Eliminate enemies with the DMG-47 or your kit's special items. Each round lasts 1.5 minutes and you only get one life.
Keep your own cow alive while hunting down the enemy's. The faster you eliminate their cow while yours survives, the more points you earn. A round ends once one team's cow and players are all eliminated. Finish off a cow using your knife. You have 3❤, and the DMG-47 deals 1❤ per hit.
- Scoring:
- Every heart of damage gives 6 points, and eliminating a player gives 12 more.
- A cow is worth 72 points in total, points related to cows are distributed evenly across a team:
- Every 10 seconds teams get 4 points if their cow is alive (4x8 = 32 points). If the cow lives the round the team gets 40 points additionally.
- If a team eliminates the opponent's cow, they get 40 points + 4 points for every 10 seconds left on the clock.
GOLD RUSH
MINE THE GOLD AND OUTFIGHT EVERY OTHER TEAM.
A round-robin battle set in a gold-filled arena. Mine the gold scattered around the map while fighting off other teams. The round ends once the gold is gone and a team is fully eliminated.
Before each round, choose a kit to play with. Keep an eye out for special items hidden around the map. Every round lasts 1.5 minutes.
- Scoring:
- Eliminating a player earns your team 25 points.
- Wiping out the entire enemy team gives a 48 point bonus, split among your team.
- Mining a gold block gives 8 points, split among your team. There's a total of 18 gold blocks.
HOUSING
GET AS FAR AS YOU CAN ON THE PARKOUR BEFORE TIME RUNS OUT.
Housing is one long parkour course split into different floors. Players must get as far as they can in 12 minutes, while every row you complete gets a little harder. There are 4 floors: green, yellow, red and black. Difficulty rises in that order: green is easiest, black is hardest. Every floor has 3 rows, and every row has 8 stages.
A jump boost potion lets you skip one stage, recharging every 2.5 minutes. Completing a stage earns you points; harder floors are worth more.
- Scoring per stage:
- Green: Row 1: 1 point, Row 2: 2 points, Row 3: 3 points
- Yellow: Row 1: 5 points, Row 2: 7 points, Row 3: 9 points
- Red: Row 1: 10 points, Row 2: 12 points, Row 3: 14 points
- Black: Row 1: 16 points, Row 2: 16 points, Row 3: 16 points
SKYFALL
BREAK BLOCKS, DODGE THE VOID, AND BE THE LAST ONE STANDING.
A spleef-style game played on a floating island high above the void. The arena shrinks as players break the blocks beneath each other. Fall into the void and you're eliminated. Every round uses a different game mode, which can include: TNT Run, Slime Spleef (PVP on), Bowspleef, Icespleef, Snowspleef, Soulspleef and Dripspleef.
Every 20 seconds players get launched into the air as the arena shrinks. Six rounds are played, and you only get one life per round.
- Scoring:
- Outliving another player earns 2 points, eliminating one earns 12.
- Surviving until the top 8 grants additional points:
- 1st: +40, 2nd: +32, 3rd: +26, 4th: +20, 5th: +18, 6th: +16, 7th: +14, 8th: +12.
SUPER CLASH
PICK A KIT, MINE THE BEACONS, AND OUTLAST EVERY OTHER TEAM.
A kit-based battle royale where you mine beacons and eliminate rivals. Every team spawns at a random spot on the map. Before the round starts, pick a kit with its own special abilities. Watch out for the border, which closes in throughout the game. Each round lasts 5 minutes. Three rounds are played, and you only get one life per round.
Check the paper in your inventory to see your kit's passive abilities.
- Scoring:
- Eliminations are worth 20 points, and every heart of damage deals 2 points.
- Outliving another player earns 2 points, surviving the round earns 25.
- Mining a beacon awards 120 points, split among your team.
SKEBS
SURVIVE THE SHRINKING BORDER AND BE THE LAST TEAM STANDING.
A sky survival game where every team starts on its own island. Eliminate rival teams and be the last one standing. Gear up by exploring the different loot islands. A vertical wall and a ceiling border both close in over time. The round ends after 4 minutes or once only one team remains. Three rounds are played, and you get one life per round.
- Scoring:
- Eliminations are worth 25 points, and every heart of damage deals 2 points.
- Outliving another player earns 2 points, surviving the round earns 50.
- Teams also earn team placement points, based on when their entire team is eliminated:
- 1st: +120, 2nd: +108, 3rd: +96, 4th: +84, 5th: +72, 6th: +60, 7th: +48, 8th: +36 (team split).
THEME RACE
RACE THREE LAPS AROUND THE COURSE AND CROSS THE LINE FIRST.
A lap-based race across a large, themed obstacle course. Packed with shortcuts, jump pads, speed boosts and other obstacles. Complete 3 laps within 12 minutes and outpace every other team.
Red jump pads launch you forward, green ones launch you up. Yellow speed pads give you a burst of speed. Pick up powerups like an elytra, depth strider and dolphin's grace.
- Scoring:
- Players earn points for each lap and for finishing the race; the 3rd lap is worth double points:
- 1st–4th: 175, 158, 140, 123
- 5th–9th: 120, 118, 115, 113, 110
- 10th–14th: 93, 90, 88, 85, 83
- 15th–19th: 68, 66, 64, 62, 59
- 20th–24th: 50, 48, 45, 43, 40
- 25th–29th: 38, 35, 33, 30, 28
- 30th–32nd: 25, 23, 20
FINAL DUEL
THE TOP 2 TEAMS GO HEAD TO HEAD.
The grand finale of every DMG event. The top 2 teams battle it out across a best-of-5 series of minigames, each testing a different skill. One team walks away as the event winner.
- Winning a minigame earns your team 1 point.
- Instructions are given before each minigame starts.
- First team to reach 3 wins the event.









